Ke Jie has once again become the benchmark for Go AI.

In a recent high-stakes match, Ke Jie, the world-renowned Go champion, faced off against "Fair Art," an AI developed by Tencent's AI Lab. The event took place on January 17, 2018, on the Tencent Go platform, where over 7,000 spectators gathered to witness this historic encounter. Ke Jie, known for his exceptional skills and top-tier ranking in international Go, was challenged by the AI with a two-stone advantage—Black starting with six and a half points. Despite the handicap, Ke Jie struggled during the game, particularly after his 77th move, which led him to concede defeat early. This marked another milestone in the evolution of AI in the world of Go. After the match, Ke Jie remained composed, even smiling as he acknowledged the challenge posed by "Fair Art." However, he did not immediately accept the loss, continuing to play for 247 moves before finally giving up. "Fair Art" has been making waves in the Go community since its debut. Unlike other well-known AI systems such as DeepZenGo from Japan or AlphaGo from DeepMind, "Fair Art" is a homegrown project that started development in February 2016. Just a month later, the first version of the AI was completed, showcasing the rapid progress made by Tencent’s team. The AI quickly gained popularity on the Wild Fox Go platform, where it operated under various accounts like "Lively Tigers," "Wild Foxes," and "Exquisite Arts." Among these, "Exquisite Arts" became the most recognized, with the highest number of matches played and the best reputation. It also earned a special title, "Ten Section Master," on the platform, indicating its dominance among professional players. "Exquisite Arts" has been continuously improving, with several breakthroughs in 2017. It defeated amateur players at the 6-dan level within four months, then went on to beat professional players and even world champion Jiang Weijie. In November 2017, it finally managed to defeat Ke Jie, marking a major achievement for the AI. Following this success, "Exquisite Arts" participated in the UEC Cup World Computer Go Conference, where it won second place behind DeepZenGo. Later, it defeated a Japanese AI in a tournament and even faced off against the renowned player "Silent Sword," who admitted that "Exquisite Arts" could challenge DeepZenGo with a two-stone advantage. In 2018, "Exquisite Arts" continued its dominance, playing against top professionals with a two-stone advantage. Before facing Ke Jie, it had already won 27 out of 31 games against professionals, proving its strength. During the match, the AI demonstrated advanced strategies and adaptability, showing how far it had come in just a few years. Tencent's AI Lab explained that allowing a two-stone advantage was part of their strategy to ensure fair competition. They noted that if the AI's win rate was too high, it might not perform optimally. By adjusting the initial winning percentage, they aimed to balance the challenge while still showcasing the AI's capabilities. Inspired by AlphaGo Zero's research, "Exquisite Arts" used a more efficient reinforcement learning algorithm. While it didn't start from scratch, it built upon previous versions, significantly reducing training time. The team is now working on a zero-based version to further enhance performance. Ke Jie, although not directly involved in the development of "Exquisite Arts," has observed its growth through beta tests and live matches. He and other professionals have contributed to the AI's development by playing against it and providing feedback. Looking ahead, the team aims to continue refining "Exquisite Arts," focusing not only on technical improvements but also on broader applications. They believe that AI can inspire interest in traditional culture and promote scientific innovation. As they push the boundaries of AI, they hope to create a meaningful interaction between humans and machines, contributing to both the game of Go and the advancement of artificial intelligence.

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